{
    "entityName": "li",
    "type": "update",
    "id": "playerId",
    "value": {
        "level" : 10,
        "timestamp" : 1660192200,  
        "progress" : ["castles"],
        "LevelUp": true 
        "assets" : { 
            "gold" : 123,
            "diamond" : 11,
            "barracks": 4,
            ...
            }
        }
    }

By keeping the level information, you can analyze the distribution of the players over the levels.

Level information means that users gradually increase their level as they become more experienced. If the levels have a linear structure, the N level is followed by the N+1 level.

If your project has in-game currency, with this event you can submit information about the current amount of in-game currency of players. This allows the assessment of the average amount of in-game currency players have at a given level.

The event must be submitted as soon as the player reaches the next level.

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